Technical Artist

GearGames,Posted 1 year ago

Middle

Full time

Negotiable

Remote

Gear Inc is an American owned and operated Game Studios located in Hanoi, Danang and Ho Chi Minh, Vietnam, at the crossroads of Southeast Asia. A booming hub for innovation and a thrilling place to live and work!

We have an experienced, international team of developers working on top-grossing titles played by millions of casual and core gamers. We are growing our in-house projects and also collaborate with world-class partners like Scopely, Socialpoint, Sony, Tilting Point, Miniclip, Riot & Rovio on multiple games.

We hire exceptionally creative and talented people from all over the globe that bring experience and international standards to the table, but that’s just the start!

Commitment to our people is our real strength and the key to our success.

Company size: +800 employees

For more information, please visit our website: https://www.gearinc.com/gaming/

For which tasks (responsibilities)?

We work on top-grossing games with fantastic licenses (WWE Champions and other secret ones) and we are looking for a passionate Technical Artist to join our team and push our games to the next level. You will work closely with the team in creating cutting-edge visuals for our mobile games in Unity!

Main tasks and responsibilities:

  • Help define asset creation pipelines and guidelines to turn a vision into a reality while always considering both artistic vision and technical limitations

  • Implement 2D sprite/UI assets as well as VFX/animations matching the established Art Direction

  • Setting up lighting systems and shaders that are compatible with the memory limitations of target platforms

  • Effectively communicate the most efficient possible direction for any given technical art problem

  • Investigates new techniques, assists in prototyping and helps other developers with technical roadblocks.

  • Training artists in new production techniques and ensuring that those methods are compatible with the constraints of the game engine

What kind of professional are we looking for?
  • Strong understanding of Animation fundamentals, theories and techniques.

  • Very good technical skills in Maya software

  • Good English oral/written communication skills

  • Knowledge of current animation techniques and development processes.

  • Ability to work with external vendors to ensure quality and continuity in animation related services.

We Prefer Candidates Who Have:

  • Experience in the mobile game industry

  • Character rigging/skinning skills

  • Skills in one or more related disciplines like 2D animation, visual effects, or technical art

  • Basic knowledge about tracking (MatchMover software) and effect (After Effect software)

  • Experience using Unity, and preparing scenes and prefabs

Why do we enjoy working here?
  • Flexible working hours, we work 40 hours per week (Monday-Friday)

  • International, fun and professional working environment: Working closely with both experienced Vietnamese and foreign experts

  • Standing desks if you like, Modern hardware, No dress code, Free drinks (coffee, tea, etc.)

  • English working environment: Work closely with foreign colleagues on big game development projects

  • Internal English/Vietnamese Class fully sponsored by the Company with a native teacher during working time

  • Training and career development opportunities

  • Pet-friendly working space (we have 4 cats and dogs)

  • Free in-house gym and game room for everyone. We love board games, video games, PS5, ping pong, football tables, and VR games

  • Company support for work permits and resident cards for foreign staff

What are the conditions and bonuses?
  • Attractive salary and benefits (Competitive Salary, Lunch allowance, 13th Salary, Additional Bonus, Profit Sharing) and annual salary review

  • Full-fill package: 100% salary in probation, 100% compulsory insurance covered by the company after the probation

  • Premium Healthcare and Mental Health Care service for you, 100% covered by the company

  • Extra bonus per personal events (Wedding, Funeral, Hospitalization, Newborn baby) and a very cute baby box for staff who are going to welcome a new baby angel to the world

  • Annual health check, annual flu vaccination

  • Annual company trip, monthly fantastic internal events

  • Summer vacation (Paid days off and bonus)

  • Paid leave (12 days/year)

The selection process

Required Application Materials:

  • Resume

  • Portfolio/website/Demo demonstrating animation skills and/or Motion Capture experience

GearGames

Company type: developer

Employees: 501-1000

Platforms: Mobile

Genres: Casual

https://www.gearinc.com/

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